Our Discord is the best place to go for insights into the game’s development.Copyright © by the University of Michigan 1996 All rights reserved Published in the United States of America by The University of Michigan Press Manufactured in the United States of America Printed on acid-free paper 1999 Full voice acting makes for kickin’ times and smashing punchlines.Endgame for those who seek to truly become the ultimate knight.Companions reacts to the way you treat them - friends turn to foes if you step on their toes.Randomly generated levels and haircuts keeps every playthrough fresh.There’s tons of characters in the adventure alphabet! A village for commerce and meta-progression awaits you outside the tower.From broccoli to dead enemies, everything in the game can be used as a weapon.Acquire potions, armor, or magical treasures to sow mayhem on the next floor and discover the secrets buried within the Lucky Tower. Navigate the NonsensicalEvery door, every step, and every battle is an invitation to embrace the unexpected, where you can never truly prepare for what’s coming next. Selfishly slash your way down and use companions to your advantage, or safely reach civilization together. Everything and everyone reacts to your actions, for better or worse. Choose Your MisadventureIn this twisty tale, your decisions are the key to multiple ways to end the run - each more complex than the last. The Lucky Tower beckons seasoned fans and new players alike to experience the unique pleasure of getting all geared up just to slip on a banana peel and die. It continues the cult classic Flash game series about choosing between three mysterious doors. Lucky Tower Ultimate is a roguelite adventure game infused with slapstick humor and a hand-drawn aesthetic, where each run feels like an immersive cartoon. Explore a labyrinth of unpredictable outcomes filled with deadly traps, monsters, and even other prisoners to join in the escape. Embark on a quest with the delightfully narcissistic knight, Von Wanst (gorgeous hair), as he attempts to free himself from a perplexing tower.
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